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Early days I think the more I do jams the more I see even small feedback is the most valuable gift. I try really hard to give everyone I rate at least one critique or suggestion where possible. It was hard for yours lol, I feel it could have had a little more external narrative to break it up like a call from a friend or needing to feed your dog - just to break it up and give a little more world building. But at the same time you have a tuned in experience where your focus is set, so perhaps its best as is.. 

I wonder are the items random and do you get different ones in playthroughs and only see a portion? if you haven't done this that may be a way to add more to offering and bring replayability.  

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Yeah, trying to do the same, after all we are here to find out our weak points and grow on the feedback.

As for items, I have only 10 of them now, scoped the game on the day one to be able to complete it, this is also the reason no models have any textures. But there is definitely a potential to add more of them to bring in the possibility for replay.

Never thought about potential side activities, thank you for the suggestion, sounds like an interesting one!