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Thank you for playing our game! I totally agree about what you said about trick-or-treat management. We floated lots of interesting ideas that had to be cut due to time constraints, but I'd like to see how they play out outside the jam. I'd like to add interaction feedback, as you've described — I was just bugfixing the core mechanics at the end — but I'm not sure if that's considered adding new features or not. I'll note down your feedback regardless :)