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The map design, art, and 3D models were jaw-dropping! The combat is super smooth, and I really enjoyed the art style mixed with the well-implemented 3D enemies and props. I made it to the garden and took down that vampire hunter dude — then got lost lol — but I had a ton of fun with this game! I was seriously impressed and had a smile on my face the whole time. Keep up the amazing work, you definitely cooked like Gordon Ramsay on this one!

Thank you! I tried but at the end I couldn't figure out a decent way to guide the player to each one of the goals! You're supposed to clean the first floor, then the basement goblin gives a key to the stairs for the 2nd floor and then platforming around the  castle you find the door to the 2nd floor! I think I could've used the vampire girl a bit more to explain where to go but nearing the last days I was completely burned out haha I just needed to be donde with it! About having 3d models and 2D models... half way trough I learned that at least to me it takes way less time to make the 3d models than to draw good enemies, and to me the results are better... Still can't really understand FSMs to make smarter enemies tho... the vampire killer dude was intended as a side quest/bonus so I'm actually glad you got to see him lol let me know if you give it a chance to play it again although you didn't really miss too much content :v