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That's a really creative use of the assets! Great lighting too.
The range on the laser does feel a little short, and maybe in the future targets could pop up as you get close? So it ends up asking the player for some quick reflexes (and depending on how soon you make them pop up, that can fix the range too).

Thanks for the kind words.

Yes, the idea was to make the targets be hidden and pop when needed, but time was running out, lighting was hard 😅