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Fullscreen the frame rate gets pretty dire, so it was better running small. And the laser seems to have a mind of its own, firing off all over the place which is why I couldn't seem to hit enough skeletons to make the next stage. I think the lighting was good, so if that was your learning, that's effort well spent - even if webgl got in the way of the final result!

Thanks for the feedback!

Yeah the laser did weird things when entering a room as it seem it was hitting the collider, while the layer was nog targeted, I did not have time anymore to finetune it.

Not first time WebGL gets in the way, another thing to learn 😅