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A jam submission

Kill Death ๐Ÿ’€View game page

Submitted by Marci โ€” 44 minutes, 6 seconds before the deadline
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Kill Death ๐Ÿ’€'s itch.io page

Results

CriteriaRankScore*Raw Score
Sound#913.0643.250
Aesthetics#1542.9463.125
Music#1542.3572.500
Theme#1632.4752.625
Overall#1852.2392.375
Story#2071.6501.750
Fun#2121.7681.875
Mechanics#2361.5321.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Graveyard, KayKit_HalloweenBits, StylizedGuns - WW2 US, Footsteps- Essentials, Weapons of Choice FREE - Komposite Sound, Vefects

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Comments

Hey — I just played your game Kill Death and I really appreciated the spooky graveyard setting and how the visuals set the tone immediately. The moody lighting and sound effects worked beautifully together to create a strong atmosphere. If I had to offer one tip: adding clearer directional cues or signposting could help guide players when theyโ€™re unsure where to go next.

If youโ€™ve got a moment, Iโ€™d love it if you could check out my game and drop a rating: https://itch.io/jam/gamedevtv-halloween-jam-2025/rate/3971977

— thanks so much and best of luck in the jam! ๐ŸŽƒ

Submitted

As soon as the game booted, I was utterly in shock with the elite modelling that was done in the game and the graveyard level design. Also I reached one the gates in the graveyard and somehow died?

Wait I understand why I died, there was a person just running at me in the level ๐Ÿ˜‚ . Anyways, I didn't understand where I was supposed to go and what to do next. I just kept getting spotted and killed by that person. I tried to look everywhere but I don't think I could leave the area nor interact with the environment to proceed further into the game.

I would suggest add some wayfinding signifiers to support and guide the player on where you want them to go. Perhaps place more candles like a few I found in the level to guide the player, and less candles on areas you want the player to avoid. Perhaps you could also help the player avoid the monster.

Submitted

Great eerie atmosphere! A bit of UI or a story/tutorial can improve the game imho, I felt lost at the beginning. However, well done overall!

Submitted

You made a nice level of the provides assets. However i think the game is bugged.  I could only find the pitchfork, but no Mather what i tried i did not seem to attack and died every time even when death was still not to close. STill very nice level design

Submitted(+1)

Visually itโ€™s great — the atmosphere really works. But I had no idea what the game actually wanted me to do, so a bit more direction  would help a ton.

Submitted

The game is good but a few things , like camera shake and a good UI can make it better 

Submitted

I was a little confused at what was going on at the start but besides that the character movement and the camera movement feels very smooth the sound design feels high quality throughout the game and the game itself is also visually pleasing. nice job.