As soon as the game booted, I was utterly in shock with the elite modelling that was done in the game and the graveyard level design. Also I reached one the gates in the graveyard and somehow died?
Wait I understand why I died, there was a person just running at me in the level ๐ . Anyways, I didn't understand where I was supposed to go and what to do next. I just kept getting spotted and killed by that person. I tried to look everywhere but I don't think I could leave the area nor interact with the environment to proceed further into the game.
I would suggest add some wayfinding signifiers to support and guide the player on where you want them to go. Perhaps place more candles like a few I found in the level to guide the player, and less candles on areas you want the player to avoid. Perhaps you could also help the player avoid the monster.