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Wow, this like restraunt rush meets surgeon simulator, but all in a retro horror package. I love it.
I will say, some progression would have been nice, other than just an increase in difficulty, and maybe some indication of how much patience is left for the customers, I found myself not really stressing about it.

Still a cool game.

Thank you! I def agree, I wanted more have more involved progression, but due to time limit I ended up with just the ramping up of the stress and oddities that you find (aka. organ varieties). But, I suppose the intention was to make a stress simulator, so sounds I got it at least somewhat close here by the sound of it lol.