Sorry it took me a few days to get back about this, I have an idea what this could be, and you can bypass it with an edit to the config.
If you open "~/.local/share/SternlyWordedAdventures", if there's no file called "userConfig" (no extension, plain text) create one with:
return {
window = {
width = 1920, -- or appropriate values for your system
height = 1080,
fullscreen = false,
},
volume = {
music = 1,
effects = 1,
master = 1,
},
}If there is one already, add the window section to it or add the width height definitions to the existing window section. The file needs to be a valid Lua table.You'll probably want to go through the options and set everything then restart the game if you did set that bare minimum config.
I'll change how the code I think is at fault functions to hopefully prevent similar issues in the future for future versions.