Very ambitious game!
There is a few issues, but they are mostly smaller details, the game is really good and quite polished!
When I first entered one of thoes bin things, I was not sure how to exit (You have to click tab for some reason) which conufsed me a lil.
You are also not communicated that you have a flashlight, I figured this out when I was spamming keys to exit the little storage thing.
The angel statue enemy is quite creepy but you cannot kill it, it just makes it pretty annoying and does not add much to the gameplay, I am saying this only cause there is just so much of them, maybe could have designed a room that actl like a small maze and is not as linear with the statue chasing you, cause just putting that statue everywhere made it quite tedious and killed the flow of the game abit.
Also monsters produce no sounds im pretty sure ,everytime I was hit it felt a lil unfair and out of nowhere, and even made the horror aspect of the game abit less impactful cause I was not listening to my sorroudings at all. Some sounds sound a lil too quiet aswell.
The mellee combat could have been a little less flat with a little bit of knockback, would have felt more impactful and much more fair and fun.
The interior designs were so cool though! I really liked the upside down room and the surreal vibe of the layout, I think it is masterfully done. The graphics are also really well made and look super sharp, I absoloutely love how the game looks!
Only thing that kind of drags down the graphics is the UI and especially the sprint bar, they feel a little bit out of place in the game setting and vibe.
I am not sure if this is correct, but the project seems quite overscoped, I can clearly see that the game was made by a team of really talented devs, but maybe you guys bit off a bit more than you can chew? Other than that, I think this is an amazing game that feels very polished and like its not even a jam game. Great stuff but could have been executed much better, the dev team clearly has alot of potentional and talent, yet some parts just feel a little bit rushed and overscoped/ambitious.
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Play and rate to affirm 1 milion dollars in 2 weeks!