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Gravity brush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #12 | 4.235 | 4.235 |
| Fun Factor | #36 | 3.176 | 3.176 |
| Overall | #37 | 3.373 | 3.373 |
| Gameplay | #37 | 3.118 | 3.118 |
| Audio | #40 | 2.941 | 2.941 |
| Visuals | #44 | 3.118 | 3.118 |
| Theme Implementation | #47 | 3.647 | 3.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Gravity flips and rotates in all directions as you traverse rooms, and you can ride on lines you draw in the air by your magic pen
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Comments
It's really satisfying to move around once you get into the groove of things
Only thing i didn't like was i had no clue where i was going, but Good for how short of time there was for the jam. Sadly i didn't finish in time to submit as well so kudos to you and all who got done in time lol
cool pen and gravity mechanics!
I utterly failed to get down that long fall where you have to navigate around spiked platforms :P sorry I didn't get to see more!
Amazing! Though the special object was more focused rather than the main theme. Amazing nontheless.
Love the vibe here!
It's really fun to see the character ride the line as they draw it!
With just a bit of polish it could become fantastic :)
Wow! Really impressed, the character controller feels nice and responsive, the draw mechanic is satisfying and the gravity is pretty well implemented as well! I love the use of dynamic music; though the switch is a little drastic, I feel like a subtle percussion layer or something like that would work best. I also quite enjoyed the level design, you really made use of a smaller space here by employing the gravity shifts to open up new paths. Really cool!!
I really like the concept of this game. It looks unusual. Though it's very easy to get lost in the corridors :D
Good job!
Yeah, I intended to add a bunch of props like plants and furniture, as well as subtle hints to help orient you when you're standing upright or on a wall or something, but ran out of time.
graphic looks unpolished(oh god, so surprising for gamejam), but gameplay quite good. Though, it's...well...*quite not easy* to understand, where the hell you should go. But gameplay's quality surprisingly good
Yeah, I intended to add a bunch of props like plants and furniture, as well as subtle visual hints to help orient you when you're standing upright or on a wall or something, but ran out of time.
Really beautiful Character and evironnement, however the level design is a bit messy and hard to undersatnd and the gampelay is kinda basic, but really fun to play, great job !
Peak gameplay, but i was looking forward to that boss fight
Unfortunately ran out of time. To fight them You'd need another ability I hadn't implement yet... But while I don't really intend on finishing this as a whole game, I'll probably flesh it out some more with the concepts I had in mind. So if you're still interested in the future, maybe add it to your collection ;)