We wanted to add quite some things to it but got crunched by the deadline some things doesn't works : the main masked that cannot withstand more than one hit The night making it really difficult to see the main totem thus making the color choice difficulte Weird thing you didn't get the inventory tho, it pops at the top left corner once you has ressources in it. We're actively working on fixes from the feedback tho ! added light from the fire to allow the surrounding to be seen even when it's dark, fixing the villains spawner and getting back to the main menu once the main totem dies Thanks for all those honest and kind words, cheers !
Don't worry, I know the feeling. My last jam went horribly wrong, my scope was too ambitious and I ended up delivering something I wasn't happy with at all. Time constraints of the jam can be very stressful. But as I said, you have a good base for a tower defense and I'm sure you have many ideas on how to fix it. Keep it up!