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Don't Break The Tip!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #6 | 4.048 | 4.048 |
| Gameplay | #11 | 3.714 | 3.714 |
| Special Object Implementation | #18 | 4.048 | 4.048 |
| Audio | #18 | 3.381 | 3.381 |
| Overall | #19 | 3.619 | 3.619 |
| Theme Implementation | #34 | 3.857 | 3.857 |
| Visuals | #61 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
My game is about controlling a pencil and balancing it against gravity. The goal is to get the pencil into the pen basket without touching the ground with its tip. If the tip touches the ground, the pencil breaks.
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Comments
Great game. not that hard (except for that second level), and the jumping was fun!
Very fun! It was actually quite amusing to wiggle using the eraser to move haha
Maybe we could get some more explicit indicator to know how fully we have charged the jump?
Really hard jajaja but i love it!
Nice one
I loved this one! It's really simple and elegant, making it really easy to want to keep trying over and over until I reached the end.
The only thing I really wish it had was a timer that starts counting up the moment I press play and stops upon beating the last level, so I could try to speedrun the game haha
That is actually a great idea! I'll keep that in mind for my future projects/jams. Thanks for playing!
- hmm? I lost gravitation potion? But all my potions are there with me!
*suspicious bouncy pen, spinning around it's own orbit*
Simple and creative core mechanic, one of those easy to learn hard to master types. A jump meter visual would be nice
I both love and hate the way the movement works. The squishing of the pencil is very satisfying, but its so difficult to control. Definitely reminds me of a rage game.
Hi there,
I really liked your game! I love how the pencil also bounced when it jumps or lands, it's a nice touch.
One thing I would suggest is a meter to show how long you're holding the spacebar, to show that you're actually holding it visually. (this is just feedback)
Thanks for the feedback! I actually planned to include a jump meter, but I ran out of time during the jam.
I like and hate it :D It feals like a rage game! I almost destroyed my keyboard!
Nice done!
Thanks! That was definitely my goal. I wanted it to feel like a bit of a rage game.
Wow, I love the feel of this game, so far my favorite one, the gameplay is technically easy but hard when your trying to do it, I love the pencil sprite, Did you do the art? And great use of how it squshes and stretches. Overall Great game especcially for a first jam entry!
If you could find the time to also play my game that would be awesome :D
Thank you! I made the pencil art in Aseprite. I’ll be sure to check out your game as well!