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WingedLizard38

27
Posts
A member registered Dec 31, 2022 · View creator page →

Creator of

Recent community posts

Glad to hear you had fun playing the game :D

The gravity fields were a bit finnicky but when they did work the game felt really nice to play. I think using the pen to dash actually felt really good and dragging instead of just clicking in a direction is a lot better than what it would've been otherwise. 

The only issue I personally had was that looking up and down was difficult to use, and it would stay on when I jumped, which made it hard to see in the other direction. For example, if I was trying to go up and fell, I couldn't see the gravitational field underneath me to catch myself.

The gravity fields were a bit finnicky but when they did work the game felt really nice to play. I think using the pen to dash actually felt really good and dragging instead of just clicking in a direction is a lot better than what it would've been otherwise. 

The only issue I personally had was that looking up and down was difficult to use, and it would stay on when I jumped, which made it hard to see in the other direction. For example, if I was trying to go up and fell, I couldn't see the gravitational field underneath me to catch myself.

Does a good job of implementing the theme, although it is true that you can just place dots around the Earth and AFK. I think if you added more enemy variety like meteorites that could destroy the pen marks it could be better.

The way the pen moves is really smooth, and the game feels good when you can effectively use the controls. There are still times where I get stuck under the pen and fall multiple times in a row, but when it works, it feels amazing.

Really interesting story, and I like the way the words get scratched out by the end. I thought it would to be nice to be able to type as the words were appearing, although now I realize it might change the feel of the game since its supposed to be about the "weight of words."

I had the same problem since I thought Newton's first name was "Issac" while I was making this 😂. Luckily I looked it up just in case and realized it was "Isaac."

For the tetris piece, I agree that it is strange to have only wall that has a down button. I had a separate floor for all the other walls too but then I realized I didn't really need them. But for the window wall I never drew the floor in the first view where you can see the window, so I had to put it there. I'll update this later and change that, thanks for telling me!

Still, I'm glad you had fun playing the game!

I'm taking a physics class right now, so when I saw the theme I immediately knew what i had to do 😁. It's great to hear that you enjoyed learning about gravity!

Really cool idea for a game, and the gravity theme was implemented in a fun way. Eating the food and avoiding the bad food was fun and satisfying. The sound of the text appearing is so loud though 😂. 

Yeah I head some issues when there was more than 1 button in the same area. I would've redrawn the art and moved the keypad, I just ran out of time.

I both love and hate the way the movement works. The squishing of the pencil is very satisfying, but its so difficult to control. Definitely reminds me of a rage game.

I like the concept of the game and the visuals look cool too. The only problem I found was that you can't press the reset button if there is a planet underneath it.

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I like the concept of the game and the visuals look cool too. The only problem I found was that you can't press the reset button if there is a planet underneath it.

Nice game. I think the throws would look better if the pen tilted as it fell, and it's strange that there's a roof if you throw high enough, but the game itself was fun and seeing how far I could throw was satisfying.

Everything was a little jank but I liked at way there was a different solution for every problem. The level design was very well done too.

Wish there was flagging, but its a very cool variation of minesweeper nonetheless

Very fun, but at one point I can't get any more upgrades and the game is just kind of impossible. I divided the balls as evenly as I could but there wasn't anything I could do. A bit more documentation on how the different pens work would also help, even if it is pretty easy to figure out.

Pretty fun and I liked the idea. Only complaint is that the embed was too large to fit in my browser and I couldn't fullscreen the game.

Very uh... interesting. It is fun, just a little too loud. For 6 hours, very well done.

Visuals were very cool. Lovely cake, too. Theme was very well done.

A fun game, I just wish there were more levels!

Loved the game! Unfortunately couldn't finish playing because the ink kept duplicating and lagged too much. Still, it was very fun and I wanted to keep going. Way too loud though, I had to turn my volume down to 2 to make it bearable.

Loved the game! Unfortunately couldn't finish playing because the ink kept duplicating from the split upgrade and clogged up the whole screen. Still, it was very fun and I wanted to keep going. Way too loud though, I had to turn my volume down to 2 to make it bearable.

Fun game. UI and graphics were cool. I was falling off the car a lot when I climbed the ladder, so facing a different direction would've helped. No tutorial but the game was very intuitive. Also this happened: 

Got stuck in the air when I jumped off one of the enemies as they died. Wasn't falling back down so I had to stop there.

Played once: Died in 5 seconds. Closed the game cuz I didn't see a restart button. Now crashes when it tries to open. Looked cool though.

There isn't one. You have to mirror the sprite for walking right.