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Thank you very much for taking the time to play and comment!
First of all, I didn't create the interpreter program, so I can't take credit for any of the cosmetics. There is also a link on the game's page to a site where it can be played online. (And a walkthrough, if you get stuck. You're on the right track... think about what you would do with the cheese to lure something out.)

I agree that parser-based text adventures are an acquired taste. I always feel a bit self-conscious about posting them in game jams that aren't specifically text-focused, because I know that a lot of people will find them pretty insurmountable. And that's not a slam against those people; I have genres I find equally challenging.

To see the room description again, you just need to type "look."

Hopefully this was helpful.