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(+4)

Pretty gnarly atmosphere, the game feels quite crushing.

The sound design is quite good , but I would have made the footsteps a bit louder.

The rice mechanic was a bit goofy and the first chase sequence felt more annoying than scary, the enemy is just way too slow to make it that much of a threat, but just fast enough to always be on your tail so it was quite annoying to have him follow me trough the whole second floor but after that, it was quite cool.

I really like the shades used to make the detection talisman and the notes.

Pretty good and gnarly game, good job!

(+2)

Super appreciate the feedback! The ‘goofiness’ was intentional, we wanted to play a bit off the cheesy 80s horror movies, especially with the ending.

The enemy speed was definitely tough to balance depending on the player’s skills and experience with the genre. Glad you still enjoyed it despite the quirks!