Another very solid title. I really enjoyed the way the lighting system worked--you can see the big obstacles, but not the smaller ones in the dark.
The soundscape was solid, with good audio cues as the hunter approaches the monster.
The graphics are serviceable, although I would have gone with a darker palette, since obviously this is meant to be a nocturnal scene.
The control scheme is a little unconventional, but I got used to it quickly. I mainly used the forward button, occasionally strafing (A/D) to illuminate an area where I thought the monster might be.
In the end, I was able to get on the monster's trail many times, but never really able to corner it.