you nailed the low poly horror aesthetic and atmosphere, really felt like i was playing a legit horror game from the early PlayStation 1/2 days. update: Now that i've been able to finish the rest of the game, the story was 5 stars! not a lot of people who did this kinda game and also had a focus on a story, had a lot of fun and the sneaking to make it through some areas as well as outsmarting the creature was great.
some critiques:
I loves the camera angles you chose they really added to the game a lot but sometimes it could feel like it made navigation a bit confusing, maybe a minimap or an ingame map could help with this,
on the technical side, I have a pretty decently high end GPU, a 6900xt and it maxes it out at 100% at all times, so i can see how people with less high end GPUs might struggle to run this game. maybe its volumetric lighting?