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the lighting is killer, especially how it cast on the fog looked really good. unfortunately i just couldnt hear the game well, i like the idea of a monster that's quieter as you're nearer but i feel like i missed out on all that

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Thank you so much for playing! I pushed up a change to make the Settings menu more obvious (AKA in the main menu). If you ever get a chance to try it out, I hope the volume controls help with the enjoyment!

awesome, yeah the ambient sound really tied things together where i didn't realize it was there before. also, does the monster really roam? i didn't even notice my first time around but that's really impressive, making the monster active but invisible is clever for time constraints