The game definitely was ambitious, looking at the project files stresses me out much more than any of my other games with its 150+ different voice lines, the project needed a stronger organization system and more exact planning for this kind of stuff. The game is designed to be impossible (you cannot win highscore), but I can see how that it may not be impossible in a balanced way you're not the only one with that complaint but yeah time restrictions I'm glad the game works lol.