Gosh please hear me out on this one: might be the greatest missed potential of the jam yet for me. This is one of the few game that really scared me, but there's a lot of downsides to it.
First: please rebrand the store page, it's not really appealing (i'm bad too at making game's page) but it's a waste that people are not drawn to it.
Second: remove the empty walking section. By that, here's my experience: when crossing the train track and entering the grass field, I genuily felt a shiver on my spine when i notice the sky went black. Then, the path was slightly too long before the wolf howling, but it worked then. Then the path to the radio was atrocioly long, I took my phone to watch things because I didn't thought there was something at the end at this point. (I only took forward paths, so I don't know if there was a shortcut). Then I arrived finally in the house, I hide under the bed (i wasn't that scared by the presence of something in the house) but Oh gooosh the sprite, the animation and the sound design of the bear, gosh I felt something, I don't know why, but I was something.
So awsome experience, but please refine it to make a super awsome great short game; and I want more people to see it!
Viewing post in Mara and The Brown Bear jam comments
I admit that I know the walking part is a little boring, but I thought it wouldn't be scary or suspenseful if several things happened along the way. At the crossroads, on the left path, there was an ambulance in reference to the wolves in the series, but there really isn't anything else besides that.
I'll try to change a few things to fix the walking and change the page (although I don't know how to do a good one lol), it was a good experimental test of playable analog horror. Thank you very much, bro.