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(+1)

Great sound and visual, combat is rather confusing and death is pretty punishing. This feels like something that could've used some more playtesting. Still pretty impressive for a 1 week long game jam, keep it up!

Thank you very much! The combat sadly had to be scrapped due to lack of time, and I forgot to make the health recover over time, which definitely makes the game harder, as you can only take 2 hits. You're absolutely right about the playtesting too! I'll give it more attention going forward! In any case, thanks a lot for playing and providing your feedback!

(+1)

That's the biggest lesson I learnt from over a year of doing jams. Playtest is king and helps find the core of the fun of any game. It's time consuming but 1000% worth doing. You have a lot of talent, I look forward to what you come up with next :)

(+1)

100% agreed! This is my first jam, so my process was messy and all over the place, and I ended up focusing on trivial things instead. It's a skill I'll have to learn over time, like you did! I appreciate your kind words! I became invested in the idea of this project, so I'm going to keep working on it! I'm excited for your future games as well!