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Really nice visual effects when the monster is near. I found it difficult to know what direction the monster was in. I often accidentally walked into the monster. It's also really frustrating not being able to get away from the monster. Would love it if the bed of sunflowers was a safe spot where the monster couldn't touch you giving you a chance to escape. Hope the feedback helps. Great work!

Thanks for playing! We definitely wanted to implement some kind of saferoom-y mechanic, maybe something where the flowers emit a radius the monster can't approach, and building the garden grew a larger central safe area. We didn't get around to adding it though! We have a lot to build on!