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(+2)

THE DAY HAS COME 

REEEEALLY loved the vibe here. I'm a big fan of old school PC adventure games so this one was right up my alley. The music and voicework were a fantastic touch that really came together in the final sequence to make something really neat. The only thing I couldn't quite get the hang of was the movement. There were some times where I wanted to turn a certain way but just couldn't for whatever reason. Luckily I was able to power through with some spam clicking and patience lol. I think the mood was really well done and the house was really tightly designed, but i will say sometimes the dark shader got in the way and made it hard to tell what I was looking at. I think the "flip" on the shader in the last sequence was really neat, though. Fantastic work everyone! 

(+1)

Thank you for playing all the way through! We're really proud of our look here. 
I know exactly what you mean about the turning! It's because of the unbounded math on the way turning works, it has to finish slerping to the target before you can turn again. Was a wishlist item, we'll get it in the 1.1 release!