Thanks for playing! Out of curiosity, was it the issue with the camera clipping through terrain or something else with the camera? This is my first time trying a 3rd-person camera so I'm curious which parts need more attention
It works pretty well and doesn't clip through terrain, but some parts of the map seem so narrow that maybe it should clip through what object is blocking and just turn of its renderer. And I think it would look better if the center focus point was the top of the characters head instead of center mass, that way you see more of the map and less of the ground behind you.
Thanks! That makes sense, I did notice in testing that it kept getting caught in the pillars. I'll look into fading objects close to the camera in the future and see if that helps!
Funnily, the camera is supposed to focus above the player's head in its default position but I think I see what's wrong. I have the camera get lower when you zoom out and I intended for the focal point to shift up as it does to see more of the level but I think I accidentally reversed it so the focal point gets lower instead. Thanks for the feedback!