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The Interview's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #381 | 2.167 | 2.167 |
| Aesthetics | #428 | 3.000 | 3.000 |
| Creativity | #550 | 2.333 | 2.333 |
| Horror | #674 | 1.500 | 1.500 |
| Sound Design | #724 | 1.333 | 1.333 |
| Enjoyment (Best Game) | #808 | 1.167 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Godot
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Comments
I was at least intimidated by the giant Cthulhu thing at the start. Then I don't know what I am supposed to do in the main game. I tried many buttons couldn't figure out which one is attack, but I found the dash button.
As another commentor said, I was at a loss as for what I was supposed to do. But of course, this is a game jam and I'm sure there was a story behind the development of this game as there always is for every entry. For a first game jam, take the lessons you learned this time around, and I look forward to whatever game you guys work on next. Great job everyone who worked on this game!
Unfortunately I was very unsure as to what I was supposed to do. There was no posted controls and despite pressing every button I could, I only figured out how to move around and swap my weapon.
There's a good game in here, things just need to be made a bit more clear
We have sadly not gotten as far as we hoped, but for many on our team this was our first try at a game jam, but thank you for trying it out! :D