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Dimensions's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #234 | 3.286 | 3.286 |
| Enjoyment (Best Game) | #347 | 2.857 | 2.857 |
| Sound Design | #439 | 2.571 | 2.571 |
| Aesthetics | #488 | 2.786 | 2.786 |
| Story | #655 | 1.429 | 1.429 |
| Horror | #706 | 1.429 | 1.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Scratch
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Comments
really fun game! i appreciate the thought that went into level design — it really shows. i agree with some of the others who commented here saying that the connection to horror is a bit weak, but the game was super entertaining for me nonetheless. the friction on surfaces (or lack thereof) can get a bit aggravating at times, but nothing too overwhelming. great job!
The game is fun! Unfortunately, I couldn’t reach the end and eventually gave up, haha.
I had some problems with the controls, but nothing too bad, I think I just reached a level where I didn’t understand what to do, or maybe I didn’t quite get how climbing works.
I think the music is a bit too loud and a little too monotonous; I had to mute it after a while. Also, it sounds like it was cut abruptly at one point, since there’s a strange switch in the music.
Lastly, I didn’t really find this game to be horror, I feel like it would fit better in another jam. But that doesn’t mean it’s a bad game! I really enjoyed playing it and its mechanics. ^^
Thank you so much for playing the game! It means a lot to me, however, for the theme one, I get that from a lot other people, however, this game gam clearly says that it doesn't have to be a horror game. But again, thank you for playing the game!
Really fun and a very nice learning curve. The controls can be a bit funky at times and glitchy during jumps, and I don't really see the horror part of it, but I had fun playin!
Really creative idea and solid level design! The puzzles feel satisfying once you figure them out, and I like how each level builds on the previous one.
Controls could be a bit tighter at times, but overall — very fun and well put together!
Your level design is very good. I like how your puzzles teach a mechanic and then immediately reinforce them. And your music and sound effects match the game. My only complaint is the controls. On a precision platformer game like this, having loose controls makes it feel bad when you lose. For example, level 4 took me ages even though I figured out the actual puzzle quite quickly, simply because I kept slipping off the platforms. Overall, good submission!
Yeahh very well made I love it I played it again today
Pretty incredible that you managed to turn such simple shapes into a very compelling puzzle game. Had a lot of fun playing the levels. I think the controls could be made a bit tighter and it would contribute even more to the sense of accomplishment when playing through the game.
I love this puzzle! (In my opinion, it might be a good idea to add some eyes or something to help the player know where they are!)