Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

suzukings

343
Posts
2
Topics
23
Followers
1
Following
A member registered Mar 21, 2025 · View creator page →

Creator of

Recent community posts

Thank you

for

Played!!!1!

(>▽・)/

The graphics were fantastic. It’s my own interpretation, but I feel the game conveys the message that one’s greatest rival is ultimately oneself…!!

(1 edit)

Thank you! I’ll keep doing my best!:-D

I really liked the idea of ​​letting the cart run wild—it’s a fascinating concept! The graphics are amazing, especially the explosive effects, which were spectacular. As for feedback, it was a bit difficult to steer while attacking with a spin move, so I’d love to see the handling improved to make turning easier. I really enjoyed the game!

I hope you enjoy:)https://itch.io/jam/theveryseriousjuniperdevgamejam/rate/4708834 I’m going to play your game now, too!

I struggled quite a bit at first, but I managed to clear it! (At that point, I hadn’t realized headshots were possible, so I cleared it while dodging some of the enemies.) Once I realized I could land headshots, I played through it again; I didn’t finish with full health, but I did manage to clear it with 36 rounds remaining (6 in the gun and 30 in reserve)! This game is really fun!

I’m not particularly good at puzzle-solving, but I think this is a great game! I really like the artwork of the rooms and the voice acting. I do wish it were easier to tell which items can be examined, though! (such as highlighting the item when the mouse touches it) Good work!

It was really fun! Jude was super friendly and helpful in walking me through the tutorial :D The multitasking mobile game was also entertaining, it’s really well-made!

(2 edits)

Thanks for playing! Yeah, this is built using a verrrrrrrrrrrrrrrrrrrry serious engine.

(2 edits)

It’s PEAK bro,, The quality is just incredibly high—the music, the artwork, everything. Did you really create all of this solo? You might just win this game jam. As for feedback: the tutorial bro section dragged on a bit, so I’d love for that to be shorter and more concise! (Maybe adding some visuals would make it easier to follow) Anyway, this is PEAK GAME. How did I not discover this sooner?

I failed on the final wave (5/5), but it was still a lot of fun! (Even though I didn’t beat it, I enjoyed it so much that I played it obsessively.) As for feedback: I’d love a feature to sell planets so I can replace old ones with newer, stronger ones! (Also, the music was a bit hard to hear, so maybe turning up the volume a little would be good?) Just one last thing, This is a fantastic game!!

Thank you so much! I’ll try reviewing your game, too!

I’m glad you liked it :-) thank you for played!

It must have been sweltering. Let’s cool off with a FAN!

Thank you for Played! :D

The controls were a bit tricky, but it was fun! I really liked the pixel art. It’s great that there’s a structured story :)

It was so much fun! The capybara was absolutely adorable. I liked that all the mini-games were Spin to Win. The story was fantastic, too—a perfect score with no complaints!

It was a bit challenging, but since I hadn’t played rhythm games much lately, I really enjoyed it! The game is well-made, and I liked the artwork too.

Have Fun! :D https://suzukings.itch.io/iwantafan

The control scheme is innovative yet fun. It’s clever how they’ve incorporated spin mechanics. It gets full marks across the board! I love the little pieces of art that appear during loading screens! :)

I’m Japanese, but I never imagined that Nasubi’s Sweepstakes Life would be turned into a game. Even for me, that whole thing was actually pretty terrifying. The game does an amazing job of faithfully recreating the original. Truly impressive!

The controls were simple and intuitive, and the various gimmicks made it fun. It was amusing how the police officer’s legs would stretch when stepping on the grass lol. It’s amazing that this was conceived and created solo in just one week!

The visuals, music, intuitive controls, entertainment value, and overall fun factor are all perfect. I really liked how even things like selecting the title or making purchases in the shop are handled through the same format used for choosing battles. 9,999,999/10

Having the options laid out like a roulette wheel fits the theme nicely. It’s also great how the protagonist’s moves—like the turtle spinning up to full speed before charging—make full use of spinning mechanics. It’s a fun & good game!

(1 edit)

The artwork and animation were fantastic! My only feedback is that it was a bit hard to tell when an attack actually landed (maybe adding sound effects or visual effects would help?). That said, it was fun! Great job, everyone on the team!

That’s a great idea. I had never thought of using rotation to change the pattern. The kaleidoscope was beautiful and the music so soothing that I was completely captivated. Wonderful!

This was really fun! Before I knew it, I’d spent about 25 minutes playing it. It’s great that you can boost mining efficiency using various abilities, not just by upgrading the drill itself. I’d love to see even more upgrade options!

Thanks for the perfect score!

I’ve played quite a few tower defense games, but that method of attacking was a first for me—it felt really fresh and innovative! I liked being able to imbue the poles with various traits.

Thank you! I think I might have found a style that suits me

Thank you! If there’s a sequel, Tem will probably want a heater next.

ME TOO.

It got a bit difficult for me partway through, but I think it’s a good game. I think using actual in-game controls to make selections on the title screen is a great idea. good job!

Thank you for played! Yes, I tried using a Custom Extension, but I couldn’t get it to work with Metagemes. I offer our sincere apologies. (here is the code.)

Thank you so much!! :-D

Regarding the metagame: unfortunately, this game couldn’t link up with it. I apologize.(This is a photo of the this game’s gear.)

(1 edit)

It was an incredibly cute clicker game! I really liked the system where you feed the hamsters after they’ve done some work (as a reward for their hard work). The music created a relaxing atmosphere too. It’s awesome game!!

I think the art style is well-done. I was so happy when the roulette space I picked won. Nice work!

Thank you! I was so excited when I came up with the Castle and Undertale options that I couldn’t sleep :D

I’m so happy you especially liked the animation. It makes me want to hone my skills even more!