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Extremely creepy! I love the mechanic of summoning the candy, too. 

Nice variety in the trick-or-treaters, although it's a little unusual that they have such specific demands.

I fumbled somewhat with the mouse controls--I'm not sure exactly what the problem was, but I often had a lot of trouble interacting with the piece of candy I needed.

Also, there should be more direct feedback when I have successfully satisfied a customer. (I know, he disappears, but I wasn't sure if he might still be there in the room with me--he should have said something.)

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The narrowness of the demands and interactions with visitors is honestly a time frame issue. We had something much bigger in mind of course. I agree with the clunky pointer but at this point it's a feature., the guy has numb fingers from the blood loss