Really nicely polished. The audio and the textures are nice. The user feedback fits well and the menu is just about perfect for the game's scope. But unfortunately, I honestly didn't have fun. I didn't find it challenging and the mechanic of merely turning every tile again and again wasn't intrigueing enough for me to attempt being efficient and getting quicker times. One could make a puzzle game out of it or a guitar hero like game where you have to rotate the tiles to some rythm. But don't make my words let you down: Your game's a great accomplishement and I think it fits the theme well.
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Thanks for the feedback, I think you are just not in the target audience. Also I made a huge mistake by letting all the levels unlocked, I should of implemented per medal level unlocking. My target audience are "perfectionist" people focused on speed running, the philosophy is: learn the level and execute it, like in Geometry Dash for example.