I love the style and there's a lot of potential for it to be fun, but its just too damn hard, the curve is too steep and most fields past first boss are just unbeatable. You can be doing super good and have 3 shields, but one 50/50 and you end up getting 8 damage and lose. Would help if there was a no instadeath relic for easy difficulty. The glasses seem pointless since you can't change your strategy by the time you reveal the modifiers. One artifact is very limiting. Ai relic is a straight disadvantage.
One could make a relic tierlist and most of them would be useless in practice.
The only viable thing past chord is candy to ease the suffering as due to the damage scaling blue hearts are only good for cheesing the no hit bonus.
And the secret chest mechanic is left unused since the mechanic is vague.
Really hope for a strong rebalance, at least for "normal"
Of course I'll keep trying but so far it's super unforgiving...
