Such a Nice Concept of Mathematics used in Game...found a bit confusing Initially But i made it
Viewing post in Play with Matrices jam comments
Thanks a lot for trying it out.
Yeah, it is a bit confusing, and I tried to make it as simple as possible.
The best part is that in all game engines, transformations that you do in the inspector have this matrix only in the back end. So everything you do in the inspector is technically changing the values in a matrix that is then multiplied by each of your vertices in the vertex shader.