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(2 edits)

Yeah so I drew an entire city art for the game when it was intended to run left to right but the mechanics kinda made that feel a bit too boring so I had to change it. Obviously, I didnt want to scrap the art so I just kept it so sorry if the background looks wonky. 


I also want to clarify that everything in this game was drawn by me. No AI and all that. I try to stay away from using assets from the internet unless its something related to sounds since I dont know sound design and music lmao. 


:oo sick art dude!! it looks so professional!! did u do both the drawings AND code? that's actually crazy if u did. 


also, idk if u know this already but there's an option in "Edit Project" that allows your game to be played in fullscreen (it's found between "Embed options" and "Details")

I'm looking forward to playing your game!! the description sounds super cool :oo

(2 edits)

Tysm! Other than the sounds and music, everything in this game was 100% drawn and coded by me!


Also, regarding the fullscreen button, I originally intended to set it as that but apparently I need to activate "SharedArrayBuffer support" for godot web games so nothing would crash. Now, I got this advice from a nearly 3 year old video but I'm not gonna take any chances lmao. 


Edit: I just realized I can set it both at the same time lmao