The visual style was really interestingly done, I found myself sometimes looking up or sideways and almost trying to climb into the moving elements. I managed to punch my way through the guards but wasn't sure if there was a win state or not (totally fair if you didn't quite manage it).
Adding a bit of guidance or narrative would be awesome to pull the game together a little. There is also a really cool potential of the sounds of the firing to blend into the music or soundtrack!