Sup Zebedy! I just played the latest Demo version of PiN the Guardian Spirit, and thank god you added the controls at the start of the game, and like I said before, this game has strong Rayman Legends vibes, with the zip line mechanic to the item collecting, and the speed-based movement along with the combat perfectly flowing with the gameplay really shines through! And I love how the first level of the game is also a tutorial section on how to utilize PiN's basic moveset, like on how to do melee attacks, techniques, and dashing, and I really love the jammin' music you put here!
Also, if you have the time, could you maybe add a starting cutscene to the game, or maybe a wall of text explaining the story of the game, because when I got a little bit further to the game, I saw some dialogue take place between PiN and some yellow light companion (I’m not sure what its name is, sorry.), and I got a little lost now that I know that there’s a story in PiN the Guardian Spirit, but it’s not really explained all the way. I would consider adding a cutscene so that if players even care about the story, they’ll know what’s going on in PiN’s world and also keeps the narrative of the game flowing.
Keep going, and you can make something truly special with this game! Also, love how you're focusing on community-based feedback to fix and improve your game! And as always, you and I keep in touch on each other's games!! ❤️🎮👾