Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I slowed them down a stage in the new update, and its better, theyre still too fast to dodge but theyre visible now, WAY better speed. 

Yeah i ended up doing the new event page thing, I initially misunderstood your comment and thought you meant new map page but found your meaning when i couldn't do that easily.  now old man self switches to 

The maps will be bigger when the game is built out more so the rats will be less crowded. 
these are placeholder maps to reference after i intended to get some free,  drawn assets off this website. 

Im shooting for a squished up tinymap concept game which i will then paste the events onto new big pretty maps when im done. 

yeah those chickens are just a 4 healthbar battle at these speeds on these maps, its for sure going in the fix notes. 


I would definitely be interested in some art help, but i dont think im at that point quite yet. 


fun fact, the shop is a rude guy who wont let you inside because that was the first map i built and accidentally used non steppable tiles and decided it was a story beat instead of fixing it, im adding a switch that makes them change to walkable tiles when you are wearing expensive stuff.

Great! Good luck! Looking forward to seeing new updates.