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My first game was a blockbuster indie success game where I thought I knew what I was doing, but being something like eight or nine years old (I'm twelve and a half now) I didn't know much about how to make a good game.

It was called ZapFred, and it was a game where I basically followed a tutorial to the T and then made some texture and model modifiactions to everything. It turned out a huge mess. I would get a screenshot of it, but I'm too lazy to go redownload Unity 5.4, the version that I created it in.

However, now that I've had some experience, I think that I've improved quite a bit, and the current game I'm working on, Direct Ascent, is a whole ton better. It would be nice if you could check it out along with giving it a review!