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this game is pretty cool. The UI is pretty relaxing, seeing the particles is pretty satisfying, i just think that is a bit hard to understand properly what is going on in the game, i didn't knew how much life i had, it took too long to notice that different lanes make my shoots stonger, some enemies just ram on me mercyless, and i get like "hey, get out of here"...

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Hello !! 

Thanks a lot for your feedback !

Maybe make the hp meter with traditional hearts. 

And a bit of explanation the first time you launch the game might not hurt and maybe help wit understanding the lanes. Not sure how to make it visually more impactful.. more particles when you shoot maybe ? More recoil ? Changing the sound could help as well.. I'll think about this

As for the enemies, do you know which ones ? Where they chasing you, too numerous, too much hp, or coming off screen ? I am having a hard time balancing, some find it too hard, others too difficult, I'm counting on the meta-progression to help with that. 

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i don't think the enemies have too much hp, they are kinda numerous tho. The enemies that ram on me are the ones that look small squares without faces. And the bullet system is ok, is more of other stuff like if im getting damaged, and what i going on in the arena when i say that its a bit hard to understand what is going on too

Ok I think I get it ! You were expecting something like vampire survivor maybe when the hp bar goes down when you get hit ? 
Because here when you get hit there is a big explosion killing all enemies around, the game says ouch, and there is a red flash. So it's I think fairly apparent that you got hit.
Or maybe you mean that the colliding box isn't obvious ?
And yes it tends to have a lot of enemies I agree. Again, thanks for your feedback!

So I added a lot of different feedbacks to the lane changing mechanic. That should make it a bit more obvious hopefully
The details are available here https://the-workshop-geek.itch.io/particulitix/devlog/1082980/changing-zones-is-...