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(+1)

Made me feel uneasy. I like that. Dead Space vibes and inspiration. Atmosphere works. I wasn't able to finish the game as I found a hole (probably forgotten gap in wall during level design) in the wall and of course I went there. :-) Causing me fall to the void and at that point I had to reset. Overall a good game. I enjoyed it.

Was there no texture (as in you had an open view into space) or was there no collider where you could walk through the wall?

It was an open view into space. It looked like there was missing part of wall. So, I think there is missing wall object, therefore collider to prevent you from "falling" off the map. It was closer to an corner

Any remote idea where it is? I'm not seeing it

I'm sorry for such a late response. If I'm correct, when you leave the room with the gun and healing pod, going straight and on second intersection turn right and very next intersection "room" has it right around the corner to right. On left side of that same intersection there are overlapping walls (meshes) causing flickering or I think it is called "Z-fighting".