I'm sorry for such a late response. If I'm correct, when you leave the room with the gun and healing pod, going straight and on second intersection turn right and very next intersection "room" has it right around the corner to right. On left side of that same intersection there are overlapping walls (meshes) causing flickering or I think it is called "Z-fighting".
Mihosek
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Dead Neighbors: Mortal Void jam comments · Replied to Krauser's Lab in Dead Neighbors: Mortal Void jam comments
Dead Neighbors: Mortal Void jam comments · Replied to Krauser's Lab in Dead Neighbors: Mortal Void jam comments
Made me feel uneasy. I like that. Dead Space vibes and inspiration. Atmosphere works. I wasn't able to finish the game as I found a hole (probably forgotten gap in wall during level design) in the wall and of course I went there. :-) Causing me fall to the void and at that point I had to reset. Overall a good game. I enjoyed it.
