I liked the writing on the dialogue and the ship controls tutorial checking you'd done the actions and ship controls, reminded me of outer wilds' ship with the way it controlled and you could zero the momentum. I felt you could do with some sort of spacestation / planets / moons to provide light and for waypoints around the star system to navigate by so it didn't feel so much like a dark void, but I do get that's what you were going for aethetically, just made it a bit hard to navigate.
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Thank you for the review! I agree, my game definitely suffered from not having a clear way to navigate. That is definitely a ding against me. I do like the thought of other celestial bodies to dot the area. Maybe if I can get a procedural version of the game working, that could definitely be a stretch goal. I hope you had an overall positive experience with my game and I appreciate you taking the time to review it!