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Yeah the next update of the game is going to have the parallax move half as fast, not sure why I set it so high. The resolution is set to a static 640x480 because I'm stupid and don't know how to get Godot to scale things up properly lol. I would like it to scale to 960x720 and 1280x960, but I still can't figure out how to do it. Thanks for playing!

(1 edit) (+1)

I think you could take a look at this short tutorial for the project settings in Godot, relevant info starts around 2:00. 

As for the settings on the Itch game page, check the Fullscreen Button in your project edit page. This is my page settings.


Hope this helps!

I found a way of scaling it without black bars while still keeping the aspect ratio. Added some border art. Should be easier to play on large screens now.