Unique entry. But feels like some pieces are missing to make it truly fun.
I have played quite a lot of these text adventure/menu interaction games in the past, so I do enjoy the narrative here, but I would love to see all the different elements be explained a bit further and let the players know what they influence. The consequences of your actions are also not explained, which is fine to experiment with, but I also thought the margin for the "wrong choice" was also quite thin as well, so it felt a bit frustrating.
I would more sound effects and juices in the game. The week end sound was a bit loud so it startled me btw haha.