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Oh my God, thank you so so much for the feedback and kind words. I agree strongly with your suggestions! It's so nice to have all that crunch time appreciated :) I had to deal with corruption issues hours before the deadline after 20 straight hours of design and programming haha.

I appreciate it so much!

I am inspired by many games that are capable of telling the player so much info without offloading tons of text or exposition. I wouldn't say I am there yet but it's always on my mind how best to convey what's needed with as little friction as possible.

I'm going to save your comment for when I'm having a tough day programming :) and it will help me smile, thank you again! <3