This is amazing. The way you present the controls for the game is a bit vague, but in a way that I feel enhances the whole atmosphere, which I thought was pretty clever. I also liked the attention to detail when controlling the drone, how you can see the 3D controls moving as you navigate the caves, really cool. Sound design was also on point, imo.
I did encounter some bugs... I'll list what I found here (excluding what's already been pointed out in other comments) just in case it helps you guys if you end up making a post-jam version of the game:
- Messages/missions on the PC seemed to duplicate sometimes;
- There was a boulder on the third island which I couldn't push out of the way and stopped me from progressing the game;
- I tried to destroy and redeploy the drone to see if the level would reload, but instead I got thrown back to the end of the previous island. Completing that stage made me advance to the fourth day without getting all the transmissions, and making me play the third island.
Great job!
