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(+1)

Thanks for the detailed feedback and bug reports, the last level was definitely a bit rushed to be put together, if I was to make it again, I think I'd use greyboxing to create the levels and a tilemap to populate the greyboxes so the levels were more consistant and precisely laid out. Glad you enjoyed the concept, I tried to add a new mechanic or interaction as the solution to each level to make sure you didn't feel like you were just repeating yourself.