just a couple fun examples of some stuff you can do with the accessory feature, for the first picture the outfit is in a bunch of different pieces and attached to the body so that it moves as nicely as it can with the rigging as for the body paint being under the outfit, i just modified the tan line for the body (there's a way to basically make it so that it's an under layer, with the outfit top being separate) and the face paint and scar also being separate pieces so it looks a little nicer and attached to the face so that it moves and modifies with the face rig. with the second picture, all it is is two accessories, one for each arm, each one a hand attached to the bottom part of the arm and used the "hide pinned sprite" to hide the arm it's attached to (you'll also need another accessory for something like this to hide the hands too).
I'll mess around with it. Recently I was trying to put some dark shading like when characters are scared in animes over my character's eyes to express fear, but I wasn't sure what dimensions I needed it to be or if it was even possible to layer it under the hair. Any ideas? Would screenshotting the app and adding the coloring I want in CSP on a new layer, then exporting that new layer and pinning it somewhere, work you think? Alternatively I guess I doesn't matter if it's over the hair some, I just want to give the fear vibe for when I'm playing a horror game.
So I should screenshot the app and color in where I want on a new layer then export that layer and put it as an accessory? The tip about being able to pin to hidden parts is also super clever!
I think the tricky part is I want my earrings accessories to move and jiggle a good bit when I move, but I wouldn't want a face texture to move like that. Would adjusting the movement subtlety could cause an issue for that?
for the scared expression yeah i would take a screen cap (probably bald so you can get the sizing better, i do the same with stuff on my face like the face paints, as for getting it onto where you want, you can attach it to the face directly, and with all of the custom accessories you can tweak the z value for like specific layering stuff, like making a custom shirt and jacket as separate pieces so you can like remove the jacket as like a toggle. as for the earrings i'm not super sure, both because i don't use them myself at the moment, and i'm not sure if you use like the animal ears or not, but messing with the rotation value on any custom earrings (it's a thing that controls like the amount of rotation it has when the parent object moves) should probably fix any issues, but like i said i'm unsure as i don't currently use earrings. most custom items are set to 1 so they rotate the same amount as the parent object (good for like face paint and tanlines for example) can sometimes be better then just giving the item jiggle.

