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vTuber Kit

An All-In-One Free vTubing Solution! · By Kyuppin

Suggestions

A topic by Xioronh created Oct 25, 2023 Views: 788 Replies: 14
Viewing posts 1 to 5

hello, i'm really loving the kit it's great, some things that i would like to suggest for the future, tan lines (since people like myself really like tan lines for their characters), stuff for editing the pupils for eyes further, like gradients where i could make the top of my eye one color and the bottom another and the colors kinda blend in the middle (idk how hard that'd be), for a future arm thing since i know you're working on it, i think them holding up one (or both of) the censor bars would be funny and cute). but in any case fantastic work, i will be using this a lot, you guys are great.

Developer

Thanks for your suggestions, I'll take them into account for the future.


i actually found a way to clear two of my suggestions, both the tanlines and eye gradient i was able to do with the tools already available after some further fenagling with the object tool and a paint program (shown here) it might not be terribly clean when getting in SUPER close at least with the tanline but that's partly on me, but there's a lot i could get away with that i wasn't originally sure of, my only suggestions now are the arms holding up the censor bar(s) and maybe a way to paste items to sections easier? like being able to paste things to the back hair easier? just thoughts of a goofy fox really enjoying this ^w^

Developer

That looks great!

yeah later on with the help of one of the lovelies i managed to get my full outfit from my koi model designed ^w^ 

(here's the result)


Heya this is an amazing app tho i would like to add one suggestion and that would be hand tracking but idk how hard that would be ;w;

how did you do that? edit the skin and clothes like that?

(2 edits)

so i took a small screen shot of the model using just a snipping tool (with just the tube top and tight shorts so it's basically "nude") saved it, threw it into paint.net, and then that lets me basically turn stuff like the tan lines into accessories, or make custom clothes (had my bf make the clothes but i did stuff like the tan line and the flower pin) and you can do pieces in little parts like if i wanted the skirt to be kinda flowy i could make two accessories, one for the top and one for the skirt, and then the kit lets you add some jiggle to accessories so the skirt is flowy there's even a setting to hide the thing the accessory is attached to so you don't get any weird clipping or you can make stuff like custom arm gestures as well. hope this helps and i actually have several more outfits now cus of this feature ^^

just a couple fun examples of some stuff you can do with the accessory feature, for the first picture the outfit is in a bunch of different pieces and attached to the body so that it moves as nicely as it can with the rigging as for the body paint being under the outfit, i just modified the tan line for the body (there's a way to basically make it so that it's an under layer, with the outfit top being separate) and the face paint and scar also being separate pieces so it looks a little nicer and attached to the face so that it moves and modifies with the face rig. with the second picture, all it is is two accessories, one for each arm, each one a hand attached to the bottom part of the arm and used the "hide pinned sprite" to hide the arm it's attached to (you'll also need another accessory for something like this to hide the hands too).

sorry, just now saw your reply! i have messed with the custom items you can pin on them a bit, but the issue ive encountered is that when i move, they either jiggle or they don't keep up with my model's movements. how can i minimize or fix that?

there's a button to turn on or off the jiggle on items and pinning them to specific spots on the body helps with movement issues, though messing with detection settings to have your model move a little more subtle also helps with the item tracking i've found 

(1 edit)

I'll mess around with it. Recently I was trying to put some dark shading like when characters are scared in animes over my character's eyes to express fear, but I wasn't sure what dimensions I needed it to be or if it was even possible to layer it under the hair. Any ideas? Would screenshotting the app and adding the coloring I want in CSP on a new layer, then exporting that new layer and pinning it somewhere, work you think? Alternatively I guess I doesn't matter if it's over the hair some, I just want to give the fear vibe for when I'm playing a horror game. 


So I should screenshot the app and color in where I want on a new layer then export that layer and put it as an accessory?  The tip about being able to pin to hidden parts is also super clever!


I think the tricky part is I want my earrings accessories to move and jiggle a good bit when I move, but I wouldn't want a face texture to move like that. Would adjusting the movement subtlety could cause an issue for that? 

(2 edits)

for the scared expression yeah i would take a screen cap (probably bald so you can get the sizing better, i do the same with stuff on my face like the face paints, as for getting it onto where you want, you can attach it to the face directly, and with all of the custom accessories you can tweak the z value for like specific layering stuff, like making a custom shirt and jacket as separate pieces so you can like remove the jacket as like a toggle. as for the earrings i'm not super sure, both because i don't use them myself at the moment, and i'm not sure if you use like the animal ears or not, but messing with the rotation value on any custom earrings (it's a thing that controls like the amount of rotation it has when the parent object moves) should probably fix any issues, but like i said i'm unsure as i don't currently use earrings. most custom items are set to 1 so they rotate the same amount as the parent object (good for like face paint and tanlines for example) can sometimes be better then just giving the item jiggle.