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(3 edits) (+2)

While the artwork is not really my cup of tea, I honestly love all the things this game had to offer. The most things I found pleasing is the dynamic that it had, it was quite charming, quirky, and although it had a quite simplistic presentation; it was oddly complex as well. I also love the many interactivity that it had, from the mini games and puzzles, and presentation of choice and decisions is perfect... I really love what you do in here.

BUT... and this is a quiet BIG 'BUT'.... what is happening on the day of we visit Jiro!? What's up with that intense and really and I MEAN really intense and uncomfortable Conflict. It really left a really bad taste in my mouth, I don't like the whole conflict that you implemented in there, specially with how easily everything resolved at the end; considering the intensity of the conflict at hand. Also the way that the conflict seems to just disappear, and everything just turn fine, felt really... REALLY WRONG.



[Spoiler] 

to go in detail I don't like the whole play with Jiro (which is a kind of father figure to Mert) is blatantly Sexually as*aulting his supposed Son and his friends, and then to have the conflict to just settle with a simple sorry... Like I said before just felt really wrong. Because this topic isn't something to just be taken lightly.



Now, this one thing doesn't really make me hate the whole game, but I gotta say... I don't like how uncomfortable that part is. I think there's a better conflict to be played at here, a conflict that way more appropriate with the dynamic that you're trying to have. A topic that less intense, like maybe it's better to play the focus of the conflict with Jiro strictness, rather than his "Sexual urge". I get that you want to make a game with sensuality, but this isn't something to be taken lightly for a "Just Because"... I do love this game, and I want it to be succeed. So yeah, I'm sorry if I sounded harsh, but it's just something that needed to be addressed. I do wish the best for your project, and keep up the good work.

(+1)(-1)

Hi, thank you for your comment. There’s been a lot of discussion about this, and I totally understand if it gave you a bad feeling. In that part, I wanted it to feel a bit more like an anime, so I tried to use a trope that’s seen quite often. Maybe I went a bit overboard with it, and I’m really sorry about that. Don’t worry though, this kind of issue won’t come up again later.

(1 edit) (+2)

Oh, if that the case then I can see what you're trying to do... But if this was supposed to be comedic, I think the issue here happened because everything from the start of the game is pretty much always been straight up serious — I mean you even introduce a lot of interesting dynamic and interaction at the start, so the intention of being comedic in this part kinda got washed away. Not to mention that everything kinda went to far, that even if it was comedic since the start, the play is kinda got way too intense, it wouldn't be great if the wrong person got faced by this part...


Thank you for listening to me btw, I hope what I said didn't discouraged you or make you feel any unnecessary feeling... I wish you could get even more better in the future, and yeah — as always, keep up the good work.