Love it so far! Love the theme and art style. A few notes I have:
- I think there should be a life system. If you are caught with Jennifer, game over ofcourse. But if you are caught looking you lose a life. Perhaps just one freebie.
- The sex meter and time passing screens I think should be sped up, or put into the same screen. or JUST the sex meter screen should occur. Both together slows it down and I feel like time passing is a given and doesn't need to be made into it's own screen but you can correct me if you think from experience it is better to have it.
- If this takes the route of Barely Working with having different levels, perhaps other level ideas could be the Pool Boy level or Cleaning the Kitchen level (since Jennifer has to make lunch for David). I figure it would be a classic trope to include.
- I think the two messages of "David is on his way to the living room" and "David sounds like he'll be making his way to the living room soon" are too similar. At first I thought they meant the same thing and were just providing variety. Perhaps a different message like "Sounds like David is still in a meeting" if there are only two types of messages, if the plan is to have different types of messages depending on his closeness, then the message works fine.
- I like the initial tutorial and how it quickly gets you on board with how to play the game while making it still seem like you are playing the game.
- I did find myself only sticking to vacuuming instead of checking for David near the end. Unsure how to really fix this (or if it is something to be fixed, could just be my 'play it safe strategy') but perhaps the sex meter should lower more for vacuuming then checking does.
Overall, great game and concept! Look forward to this being explored further if possible. It had a pretty satisfying conclusion.
P.S. Love me some hoop earrings.